In this video, I’m going to show you some advanced techniques on how to create a wall in Grasshopper involving multiple attractors, both points and curves. You will learn how to set a different range and strength for each attractor and how to use additional factors that control which segment of the structure will be affected.

In the second part of this tutorial, we will use the Weaverbird plugin to extrude affected segments and define their smoothness.

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