Creating Heavenly Designs: Modeling Church with Rhino

Modeling architecture in 3D can be a fun and rewarding way to bring your designs to life. In this tutorial, we'll look at how to go about modeling church in Rhino step-by-step.

Overview of the Modeling Church Process

When modeling a church in Rhino, we'll take the following steps:

  • Import reference image
  • Create initial guideline splines
  • Build basic surfaces using T-splines
  • Add thickness and edges
  • Finalize the model

With some patience and practice, you can use these techniques to model a variety of architectural forms in Rhino. Let's dive in!

Step 1: Import the Reference Image

First, we'll import our reference image into Rhino. This will give us an image to model from.

Once imported, we can split and crop the image to isolate just the area we want to model. This makes it easier to focus on one section at a time.

Reference Image

Step 2: Create Guideline Splines

Next, we'll draw some initial splines over the reference image. These will act as guidelines that we can snap and model to.

We only need to draw splines on one side since the church is symmetrical. We can then mirror the splines to the other side later on.

It helps to focus on the major lines and shapes first. We can refine things as we model.

Step 3: Build Surfaces with T-Splines

Once we have the guideline splines, we can start to build out the main surfaces using T-splines.

T-splines give us a flexible modeling workflow. We can push and pull vertices to match the shapes from our reference.

After matching one side, we can mirror it to complete the main surfaces.

Building Surfaces with T-Splines

Step 4: Add Thickness and Edges

With the surfaces in place, we can add some thickness to give them depth. The Thicken command makes this easy to do uniformly.

To create the crisp edges, we'll insert new edges close to the surface boundaries. This will maintain smoothness while adding edge loops.

We can adjust the edges to resemble the reference photo.

Step 5: Finalize the Church Model

The last step is adding any final details and finishing touches. We can tweak the model to match the reference closely.

Once finalized, we can render the model to showcase the design. Some simple materials and lighting bring everything together.

Finalizing the Church Model

And that covers the overall workflow for modeling a church in Rhino! With practice, these techniques can be adapted for modeling all kinds of buildings and architecture.

Key Takeaways for Modeling Church in Rhino

  • Use reference images to model from
  • Build with splines and T-splines
  • Add thickness and edges for realism
  • Focus on major shapes first
  • Refine and finalize details

Modeling architecture in 3D takes time and practice. But with the right foundations, Rhino provides all the tools you need to bring your designs to life.

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Dušan Cvetković

Written by

Dušan Cvetković

Dušan Cvetković is a professional architect from Serbia and official Authorized Rhino Trainer with international experience in the industry. Collaborated with numerous clients all around the world in the field of architecture design, 3D modeling and software education. He's been teaching Rhinoceros3D to thousands of architects through How to Rhino community and various social media channels.